Rigging for Games: A Primer for Technical Artists Using Maya and Python

Rigging for Games: A Primer for Technical Artists Using Maya and Python

Rigging for Games: A Primer for Technical Artists Using Maya and Python

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Rigging for Games: A Primer for Technical Artists Using Maya and Python

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Rigging for Games: A Primer for Technical Artists Using Maya and Python

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Rigging for Games: A Primer for Technical Artists Using Maya and Python

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Rigging for Games: A Primer for Technical Artists Using Maya and Python

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Pages: 392, Edition: 1, Paperback, Routledge
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